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Caravita is announced, and its site is open

Today Caravita has a name you can say out loud, a trailer, and a home in English, French and Spanish.

For a long time Caravita was a thing I made at night for one person. Today it is announced. It has a name you can say out loud, a short film, and this site, which is open as of this morning.

The game is eight card games for Grandma, and for anyone whose eyes have started asking for bigger cards. Some are the games she already knows, each with a small twist of its own. The cards are big. There is no clock and no timer. In most games, Undo takes back a move. There are no ads, nothing to buy inside, no account and no password. The same Daily Challenge is dealt to everyone each morning, so you can play it in the evening and talk about it when you call her. Around three hundred rewards and achievements wait along the way.

The announcement trailer is on the first page. It is a short pixel film about a voicemail, a beige computer and a new game, with French and Spanish subtitles.

The site speaks English, French and Spanish from today, and the game will speak more than eighteen languages when it comes out. The site sets no cookies. A counter from Cloudflare adds up the visits with no cookie and no identifier, so nobody has to say yes to anything to read it.

On a computer, Caravita will be sold from this site for Windows, Mac and Linux. It is also coming to Steam, the App Store and Google Play. The release date is not set yet, and I would rather tell you when I am sure than guess. The news here, and its feed, will say it first.

If someone in your family would like it, the gift page is ready. And if you write about games, the press kit is too.

Thank you for reading this far. Now go tell your grandma all about Caravita.